AutoCAD 2012中文版快捷命令速學通

AutoCAD 2012中文版快捷命令速學通

《AutoCAD 2012中文版快捷命令速學通》是2012年機械工業出版社出版的一本圖書,作者是王敏。

基本介紹

  • 中文名:AutoCAD 2012中文版快捷命令速學通
  • 作者:王敏等編著
  • 出版社:機械工業出版社
  • 出版日期:2012.3
內容簡介,出版信息,前言,目錄,

內容簡介

本書利用快捷命令的方式重點介紹了AutoCAD 2012中文版的新功能及各種基本操作方法的快捷命令和技巧,並講解了具體套用實例。全書分為13章,分別介紹了AutoCAD 2012的有關基礎知識、二維圖形的繪製與編輯、各種基本繪圖工具、文本與表格、尺寸標註、圖塊、輔助繪圖工具、繪製和編輯三維表面、實體造型、機械設計工程實例、建築設計工程實例和電氣設計工程實例等內容。
本書可以作為AutoCAD初學者的快速入門教材,也可作為工程技術人員的參考工具書。

出版信息

書名:AutoCAD 2012中文版快捷命令速學通
叢書系列:CAX工程師速查手冊叢書
書號:ISBN 978-7-111-37603-3
定價:42.00元(含1DVD)

前言

CAD是美國Autodesk公司推出的集二維繪圖、三維設計、渲染及通用資料庫管理和網際網路通信功能於一體的計算機輔助繪圖軟體包。自1982年推出以來,從初期的1.0版本,經多次版本更新和性能完善,現已發展到AutoCAD 2012,不僅在機械、電子和建築等工程設計領域得到了廣泛的套用,而且在地理、氣象、航海等特殊圖形的繪製,甚至樂譜、燈光、幻燈和廣告等領域也得到了多方面的套用,目前已成為微型計算機CAD系統中套用最為廣泛的圖形軟體之一。
本書的編者都是各高校多年從事計算機圖形教學研究的一線人員,具有豐富的教學實踐經驗與教材編寫經驗。多年的教學工作使他們能夠準確地把握讀者的心理與實際需求。在AutoCAD 2012版本面市之際,編者根據讀者工程套用學習的需要編寫了此書,本書凝結著編者們的經驗與體會,貫徹著他們的教學思想,希望能夠為廣大讀者的學習起到良好的引導作用,為廣大讀者自學提供一個簡潔有效的終南捷徑。
本書有以下五大特色:
作者權威 本書作者是Autodesk公司中國認證考試官方教材指定執筆作者,有多年的計算機輔助設計工作和教學經驗。本書是作者總結多年的設計經驗以及教學的心得體會,精心編著的,力求全面細緻地展現出AutoCAD 2012在設計領域的各種功能和使用方法。
內容簡潔 本書在有限的篇幅內,講解了利用快捷命令的方式進行快速繪圖的方法與技巧,幫助那些希望掌握AutoCAD快速繪圖技巧的讀者找到一條學習的終南捷徑。
實例專業
本書中引用的實例都來自設計工程實踐,典型、實用。這些實例經過作者精心提煉和改編,不僅保證了讀者能夠學好知識點,更重要的是能幫助讀者掌握實際的操作技能。
提升技能 本書從全面提升設計與AutoCAD套用能力的角度出發,結合具體的案例來講解如何利用AutoCAD 2012進行工程設計,真正讓讀者懂得計算機輔助設計,從而獨立地完成各種工程設計。
知行合一 結合典型的工程設計實例詳細講解AutoCAD 2012設計知識要點,讓讀者在學習案例的過程中潛移默化地掌握AutoCAD 2012軟體操作技巧,同時培養了工程設計實踐能力。
本書利用快捷命令的方式重點介紹了AutoCAD 2012中文版的新功能及各種基本操作方法的快捷命令和技巧,並講解了具體套用實例。全書分為13章,分別介紹了AutoCAD 2012的有關基礎知識、二維圖形的繪製與編輯、各種基本繪圖工具、文本與表格、尺寸標註、圖塊、輔助繪圖工具、繪製和編輯三維表面、實體造型、機械設計工程實例、建築設計工程實例和電氣設計工程實例等內容。
本書可以作為AutoCAD初學者的快速入門教材,也可作為工程技術人員的參考工具書。

目錄

前言
第1章 AutoCAD 2012入門················································· 1
1.1 操作環境簡介·························································· 1
1.1.1 操作界面(Ctrl+9、F2)······································· 2
1.1.2 繪圖系統配置(OPTIONS,OP)··························· 4
1.1.3 繪圖環境設定(UNIT,UN)································ 6
1.2 基本操作入門·························································· 6
1.2.1 命令輸入方法····················································· 7
1.2.2 數據輸入方式····················································· 8
1.2.3 基本編輯操作(Ctrl+Z)····································· 11
1.3 檔案管理······························································· 11
1.3.1 新建檔案(Ctrl+N)········································· 12
1.3.2 打開檔案(Ctrl+O)········································· 12
1.3.3 保存檔案(Ctrl+S)··········································· 13
1.3.4 另外儲存為(Ctrl+Shift+S)····································· 14
1.3.5 退出(Ctrl+Q)················································ 14
第2章 基本二維繪圖命令·················································· 16
2.1 直線類命令···························································· 16
2.1.1 直線(LINE,L)············································· 16
2.1.2 操作實例——粗糙度符號···································· 17
2.1.3 構造線(XLINE,XL)······································ 17
2.2 圓類圖形命令························································ 18
2.2.1 圓(CIRCLE,C)············································ 19
2.2.2 操作實例——哈哈豬·········································· 19
2.2.3 圓弧(ARC,A)············································· 21
2.2.4 操作實例——電抗器符號···································· 22
2.2.5 圓環(DONUT,DO)······································· 23
2.2.6 橢圓與橢圓弧(ELLIPSE,EL)··························· 24
2.2.7 操作實例——感應式儀表符號······························ 24
2.3 平面圖形命令························································ 25
2.3.1 矩形(RECTANG,REC)·································· 26
2.3.2 操作實例——緩吸繼電器線圈······························ 26
2.3.3 正多邊形(POLYGON,POL)···························· 27
2.3.4 操作實例——八角凳·········································· 27
2.4 點·········································································· 28
2.4.1 繪製點(POINT,PO)······································ 28
2.4.2 等分點(DIVIDE,DIV)··································· 28
2.4.3 測量點(MEASURE,ME)································ 29
2.4.4 操作實例——樓梯············································· 29
2.5 綜合實例——汽車簡易造型··································· 30
第3章 基本繪圖工具························································· 32
3.1 縮放與平移···························································· 32
3.1.1 實時縮放(ZOOM,Z)····································· 32
3.1.2 實時平移(PAN,P)········································ 33
3.2 圖層設計······························································· 33
3.2.1 設定圖層(LAYER,LA)·································· 33
3.2.2 圖層的線型(LINETYPE,LT)··························· 34
3.2.3 顏色的設定(COLOR,COL)····························· 34
3.2.4 操作實例——螺栓············································· 35
3.3 精確定位工具························································ 37
3.3.1 捕捉工具(DSETTINGS,SE)···························· 37
3.3.2 柵格工具(DSETTINGS,SE)···························· 38
3.3.3 正交模式(ORTHO,F8)·································· 39
3.4 對象捕捉工具························································ 39
3.4.1 特殊位置點捕捉(TT)······································ 39
3.4.2 設定對象捕捉(DSETTINGS,SE)······················ 40
3.4.3 操作實例——盤蓋············································· 42
3.5 對象約束······························································· 43
3.5.1 建立幾何約束··················································· 43
3.5.2 幾何約束設定(CONSTRAINTSETTINGS,
CSETTINGS)·················································· 44
3.5.3 操作實例——相切及同心的兩圓··························· 45
3.6 對象追蹤······························································· 47
3.6.1 設定對象捕捉追蹤(DSETTINGS,SE)················ 47
3.6.2 設定極軸追蹤(DSETTINGS,SE)······················ 47
3.6.3 操作實例——方頭平鍵······································· 48
3.7 綜合實例——泵軸················································· 52
第4章 二維編輯命令························································· 58
4.1 選擇對象······························································· 58
4.2 刪除及恢復命令····················································· 60
4.2.1 刪除命令(ERASE,E)····································· 61
4.2.2 恢復命令(OOPS,U)······································ 61
4.2.3 清除命令(DEL鍵)········································· 62
4.3 複製類命令···························································· 62
4.3.1 複製命令(COPY,CO)··································· 62
4.3.2 操作實例——三相變壓器符號······························ 63
4.3.3 鏡像命令(MIRROR,MI)································ 64
4.3.4 操作實例——整流橋電路···································· 65
4.3.5 偏移命令(OFFSET,O)··································· 66
4.3.6 操作實例——液晶顯示器···································· 67
4.3.7 陣列命令(ARRAY,AR)································· 70
4.3.8 操作實例——軸承端蓋······································· 71
4.4 改變位置類命令····················································· 72
4.4.1 移動命令(MOVE,M)···································· 72
4.4.2 旋轉命令(ROTATE,RO)································ 73
4.4.3 操作實例——曲柄············································· 74
4.4.4 縮放命令(SCALE,SC)··································· 75
4.4.5 操作實例——花盤············································· 76
4.5 改變幾何特性類命令·············································· 77
4.5.1 分解命令(EXPLODE,X)································ 77
4.5.2 合併命令(JOIN,J)········································ 78
4.5.3 修剪命令(TRIM,TR)····································· 78
4.5.4 操作實例——絞套············································· 79
4.5.5 圓角命令(FILLET,F)···································· 80
4.5.6 操作實例——掛輪架·········································· 80
4.5.7 倒角命令(CHAMFER,CHA)··························· 87
4.5.8 操作實例——洗菜盆·········································· 87
4.5.9 延伸命令(EXTEND,EX)································ 89
4.5.10 操作實例——沙發··········································· 90
4.5.11 拉伸命令(STRETCH,S)······························· 91
4.5.12 實例——門把手·············································· 92
4.5.13 拉長命令(LENGTHEN,LEN)························· 95
4.5.14 操作實例——掛鐘··········································· 96
4.5.15 打斷命令(BREAK,BR)································ 96
4.5.16 操作實例——刪除中心線·································· 97
4.5.17 打斷於點······················································· 97
4.6 綜合實例——螺母················································· 98
第5章 高級二維繪圖命令················································ 106
5.1 多線···································································· 106
5.1.1 繪製多線(MLINE,ML)································ 106
5.1.2 定義多線樣式················································· 107
5.1.3 編輯多線······················································· 107
5.1.4 操作實例——牆體··········································· 108
5.2 多段線································································· 111
5.2.1 繪製多段線(PLINE,PL)······························· 112
5.2.2 編輯多段線(PEDIT,PE)······························· 112
5.2.3 操作實例——交通標誌····································· 112
5.3 樣條曲線······························································ 116
5.3.1 繪製樣條曲線(SPLINE,SPL)························· 116
5.3.2 編輯樣條曲線(SPLINEDIT,SPE)···················· 116
5.3.3 操作實例——燈具··········································· 117
5.4 面域····································································· 119
5.4.1 創建面域(REGION,REG)····························· 119
5.4.2 面域的布爾運算(UNION,UNI)······················ 120
5.4.3 操作實例——法蘭盤········································ 120
5.5 對象特性修改命令··············································· 123
5.5.1 鉗夾功能······················································· 123
5.5.2 特性選項板(Ctrl+1)······································ 124
5.5.3 特性匹配(MATCHPROP,MA)······················· 124
5.5.4 操作實例——三環旗········································ 125
5.6 圖案填充····························································· 130
5.6.1 圖案填充的操作(HATCH,H)························· 130
5.6.2 編輯填充圖案(HATCHEDIT,HE)··················· 131
5.7 綜合實例——旋鈕··············································· 132
第6章 文本與表格··························································· 140
6.1 文字樣式(STYLE,ST)···································· 140
6.2 文本標註····························································· 141
6.2.1 單行文本標註(TEXT)···································· 142
6.2.2 多行文本標註(MTEXT,T)···························· 144
6.3 文本編輯(DDEDIT,ED)································· 146
6.4 表格···································································· 146
6.4.1 表格樣式(TABLESTYLE,TS)························ 146
6.4.2 表格繪製(TABLE,TB)································· 148
6.4.3 表格編輯(TABLEDIT)··································· 149
6.4.4 操作實例——公園設計植物明細表······················ 149
6.5 綜合實例——A3樣板圖······································· 152
第7章 尺寸標註······························································ 160
7.1 標註樣式(DIMSTYLE,D)······························· 160
7.2 標註尺寸····························································· 165
7.2.1 標註尺寸快捷命令··········································· 166
7.2.2 操作實例——標註掛輪架·································· 166
7.3 引線標註····························································· 170
7.3.1 引線標註方式(LEADER,LEAD)···················· 170
7.3.2 快速引線標註(QLEADER,LE)······················· 171
7.3.3 多重引線······················································· 172
7.3.4 操作實例——標註泵軸尺寸······························· 173
7.4 形位公差(TOLERANCE,TOL)························ 179
7.5 綜合實例——標註閥蓋········································ 179
第8章 快捷繪圖工具······················································· 186
8.1 對象查詢····························································· 186
8.1.1 查詢距離(DIST,DI)···································· 187
8.1.2 查詢列表(LIST,LI)····································· 187
8.2 圖塊操作····························································· 188
8.2.1 定義圖塊(BLOCK,B)·································· 188
8.2.2 寫塊(WBLOCK,W)···································· 189
8.2.3 圖塊的插入(INSERT,I)································ 190
8.2.4 操作實例——標註閥蓋粗糙度···························· 191
8.2.5 動態塊(BEDIT,BE)····································· 194
8.2.6 操作實例——利用動態塊功能標註閥蓋粗糙度······· 196
8.3 圖塊的屬性·························································· 197
8.3.1 定義圖塊屬性(ATTDEF,ATT)······················· 198
8.3.2 修改屬性的定義(DDEDIT)····························· 198
8.3.3 圖塊屬性編輯(ATTEDIT,ATE)······················ 199
8.3.4 操作實例——利用屬性功能標註閥蓋粗糙度·········· 201
8.4 設計中心····························································· 202
8.4.1 啟動設計中心(ADCENTER,ADC)·················· 202
8.4.2 插入圖塊······················································· 203
8.4.3 圖形複製······················································· 204
8.5 工具選項板·························································· 204
8.5.1 打開工具選項板(TOOLPALETTES,TP)··········· 204
8.5.2 新建工具選項板·············································· 205
8.5.3 向工具選項板添加內容····································· 206
8.6 綜合實例——電路圖繪製····································· 207
第9章 三維圖形繪製······················································· 212
9.1 三維坐標系統······················································ 212
9.1.1 坐標系設定(UC)·········································· 212
9.1.2 創建坐標系 (UCS)········································· 214
9.1.3 動態坐標系···················································· 216
9.2 三維觀察····························································· 217
9.2.1 動態觀察(3DORBIT)··································· 217
9.2.2 視圖控制器(NAVVCUBE)···························· 220
9.3 顯示形式····························································· 220
9.3.1 消隱(HIDE,HI)·········································· 221
9.3.2 視覺樣式(VSCURRENT)······························ 221
9.3.3 視覺樣式管理器(VISUALSTYLES)················ 223
9.4 繪製三維格線······················································ 224
9.4.1 基本三維格線················································· 224
9.4.2 直紋格線(RULESURF)·································· 225
9.4.3 平移格線(TABSURF)···································· 226
9.4.4 邊界格線(EDGESURF)································· 227
9.4.5 旋轉格線(REVSURF,REV)·························· 228
9.4.6 操作實例——足球門········································ 229
9.5 創建基本三維實體··············································· 233
9.5.1 創建長方體(BOX)········································ 233
9.5.2 圓柱體(CYLINDER,CYL)···························· 235
9.5.3 操作實例——彎管接頭····································· 236
9.6 特徵操作····························································· 238
9.6.1 拉伸(EXTRUD,EXT)·································· 238
9.6.2 操作實例——旋塞體········································ 239
9.6.3 旋轉(REVOLVE,REV)···································· 242
9.6.4 操作實例——內六角圓柱頭螺釘························· 243
9.6.5 掃掠(SWEEP)················································ 247
9.6.6 操作實例——鎖·············································· 249
9.6.7 放樣(LOFT)·················································· 253
9.6.8 拖曳(PRESSPUL)········································ 256
9.7 綜合演練——軸承座············································ 257
第10章 三維圖形編輯····················································· 260
10.1 渲染實體···························································· 260
10.1.1 貼圖(MATERIALMAP)······························ 260
10.1.2 材質···························································· 262
10.1.3 渲染···························································· 264
10.2 三維倒角與圓角················································· 265
10.2.1 倒角(CHAMFER,CHA)································ 265
10.2.2 圓角(FILLET,F)·············································· 266
10.2.3 操作實例——手柄·········································· 267
10.3 三維編輯···························································· 270
10.3.1 三維陣列(3DARRAY)···································· 270
10.3.2 操作實例——法蘭盤······································· 271
10.3.3 三維鏡像(MIRROR3D)································ 274
10.3.4 操作實例——手推車小輪································· 275
10.3.5 對齊對象(ALIGN,AL)···································· 279
10.3.6 三維移動(3DMOVE)································· 280
10.3.7 三維旋轉(3DROTATE)······························· 281
10.3.8 操作實例——彎管·········································· 282
10.4 特殊視圖···························································· 285
10.4.1 剖切(SLICE,SL)······································· 285
10.4.2 剖切斷面(SECTION,SEC)·························· 286
10.4.3 干涉檢查(INTERFERE,INF)·························· 287
10.4.4 操作實例——閥芯立體圖································· 289
10.5 編輯實體···························································· 291
10.5.1 拉伸面(SOLIDEDIT)····································· 291
10.5.2 移動面(SOLIDEDIT)····································· 292
10.5.3 偏移面(SOLIDEDIT)····································· 293
10.5.4 抽殼(SOLIDEDIT)········································ 294
10.5.5 操作實例——閃盤·········································· 295
10.6 綜合實例——閥蓋·············································· 299
第11章 機械設計綜合實例··············································· 304
11.1 完整零件圖繪製方法·········································· 304
11.1.1 零件圖內容··················································· 304
11.1.2 零件圖繪製過程············································· 304
11.2 齒輪零件圖繪製················································· 305
11.2.1 配置繪圖環境················································ 305
11.2.2 繪製齒輪······················································ 305
11.2.3 標註齒輪······················································ 308
11.2.4 填寫標題欄與技術要求···································· 313
11.3 裝配圖內容························································ 314
11.4 齒輪泵裝配圖繪製·············································· 314
11.4.1 繪製軸總成··················································· 314
11.4.2 齒輪泵總成設計············································· 317
11.4.3 標註齒輪泵總成············································· 319
11.4.4 填寫標題欄及技術要求···································· 321
第12章 建築設計綜合實例·············································· 322
12.1 關於建築設計····················································· 322
12.2 某宿舍樓平面圖繪製·········································· 323
12.2.1 實例簡介······················································ 323
12.2.2 底層平面圖··················································· 324
12.2.3 標準層平面圖················································ 334
12.3 某宿舍樓立面圖繪製·········································· 340
12.3.1 前期工作······················································ 340
12.3.2 底層立面繪製················································ 341
12.3.3 標準層立面繪製············································· 343
12.3.4 配景、文字及尺寸標註···································· 347
12.4 某宿舍樓剖面圖繪製·········································· 347
12.4.1 前期工作······················································ 348
12.4.2 底層剖面繪製················································ 349
12.4.3 標準層立面繪製············································ 352
12.4.4 頂層剖面繪製················································ 354
12.4.5 文字及尺寸標註············································· 355
12.5 某宿舍樓衛生間大樣圖······································· 355
第13章 電氣設計綜合實例·············································· 357
13.1 電氣工程圖概述················································· 357
13.2 銑床電氣設計····················································· 358
13.2.1 設定繪圖環境················································ 360
13.2.2 主迴路設計··················································· 360
13.2.3 控制迴路設計················································ 362
13.2.4 照明指示迴路設計·········································· 363
13.2.5 工作檯進給控制迴路設計································· 364
13.2.6 添加文字說明················································ 364
13.2.7 電路原理說明················································ 365
13.3 繪製停電來電自動告知線路圖···························· 366
13.3.1 設定繪圖環境················································ 367
13.3.2 繪製線路結構圖············································· 367
13.3.3 繪製各圖形符號············································· 368
13.3.4 將圖形符號插入結構圖···································· 378
13.3.5 添加注釋文字················································ 378

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