內容簡介
《當代科技藝術:藝術與科技的創意融合》從科學技術的分支體系出發,包括數學、物理、化學、生物、計算機(含人工智慧、虛擬現實、信息物理融合與人機互動等)等重要方面,結合已有的典型作品案例進行藝術形態學視角下的譜系構建,以期為藝術與科技融合的可能形態描繪出知識圖譜,並為可能的融合形態指出方向,推動藝術與科技融合及互動創新的深入發展。
圖書目錄
目錄
第1章 科學技術與藝術 ······································································1
1.1 科學技術與藝術及美學交融的多元化形態························································1
1.1.1 美術、藝術、科學、技術之間的相互關係·····························································1
1.1.2 科學對傳統藝術審美的影響···············································································2
1.1.3 科學原理對視覺藝術審美規則的定義···································································2
1.1.4 科學規則對音樂審美的定義···············································································2
1.1.5 科學技術推動藝術的變革及審美形態的發展··························································3
1.2 科技藝術:藝術與科技交融的全新領域···························································3
1.2.1 當代科技對藝術觀念的推進和影響······································································3
1.2.2 新媒體藝術:概念的局限··················································································4
1.2.3 當代科技藝術:一種新的理論視角······································································5
1.2.4 當代科技藝術與傳統藝術之間的關係···································································6
1.2.5 當代科技藝術研究的價值及意義·········································································6
1.2.6 當代科技藝術的審美主體··················································································7
1.2.7 當代科技藝術的審美創作··················································································7
1.2.8 當代科技藝術的學科體系與研究領域···································································8
1.2.9 當代科技藝術的發展趨勢··················································································8
第2章 數學藝術················································································9
2.1 數學藝術的源起與發展················································································9
2.1.1 藝術與數學····································································································9
2.1.2 算法藝術·······································································································9
2.1.3 當代數學藝術的舞台:Bridges會議···································································10
2.2 數學思想與藝術審美··················································································11
2.2.1 對稱············································································································11
2.2.2 黃金分割與斐波那契數列················································································12
2.2.3 隨機過程與混沌美學······················································································14
2.2.4 基於隨機函式的藝術······················································································15
2.2.5 Voronoi圖····································································································17
2.2.6 數學公式對自然物態的模擬:超級公式······························································20
2.3 透視、幾何與造型藝術···············································································20
2.3.1 透視與繪畫··································································································20
2.3.2 視覺欺騙:反透視及仿透視的藝術····································································22
2.3.3 坐標變換與歪像藝術······················································································23
2.3.4 圖形鑲嵌與鋪塊····························································································24
2.3.5 光效應藝術··································································································25
2.3.6 多面體藝術··································································································26
2.3.7 雙曲幾何與藝術····························································································30
2.3.8 高維幾何體的藝術·························································································34
2.4 拓撲與藝術······························································································38
2.4.1 拓撲學········································································································38
2.4.2 點集拓撲結構·······························································································38
2.4.3 Mobius環····································································································39
2.4.4 Klein瓶······································································································39
2.4.5 Hilbert曲線··································································································40
2.4.6 結的藝術·····································································································41
2.5 分形、混沌與複雜系統的藝術······································································43
2.5.1 分形···········································································································43
2.5.2 模擬生物系統的分形······················································································44
2.5.3 混沌與蝴蝶效應 ···························································································45
2.5.4 複雜性理論··································································································46
2.5.5 表現複雜系統的藝術作品················································································46
2.6 生成藝術與計算美學··················································································47
2.6.1 生成藝術·····································································································47
2.6.2 生成藝術作品·······························································································47
2.6.3 參數化與群簇化····························································································51
2.6.4 參數化設計··································································································52
第3章 物理藝術···············································································53
3.1 對物質形態和物理現象內在美的表現·····························································53
3.1.1 微觀世界的影像····························································································53
3.1.2 晶體的藝術··································································································54
3.1.3 巨觀物質的科學影像······················································································56
3.1.4 氣象藝術·····································································································56
3.2 物理過程的美學呈現··················································································60
3.2.1 力與氣流的藝術····························································································60
3.2.2 光線與影像··································································································62
3.2.3 影子雕塑·····································································································63
3.2.4 超高壓放電··································································································63
3.2.5 聲波的藝術··································································································64
3.2.6 運動的可視化·······························································································66
3.3 物理科技手段的藝術化創造·········································································68
3.3.1 成像技術的革命與影像審美的拓展····································································68
3.3.2 空中立體成像技術:全息攝影··········································································70
3.3.3 光的藝術創造·······························································································75
3.3.4 電磁效應·····································································································76
3.3.5 電聲效應·····································································································78
3.3.6 磁懸浮········································································································79
3.3.7 實驗性聲音裝置····························································································80
3.3.8 微納加工·····································································································81
3.4 新材料的藝術表現·····················································································82
3.4.1 黏性材料·····································································································82
3.4.2 磁流體的藝術表現·························································································83
3.4.3 熱效應及熱功能材料······················································································84
3.4.4 超材料········································································································86
3.5 太空藝術—當代太空探索為藝術創造的全新舞台···········································87
3.5.1 太空攝影·····································································································87
3.5.2 在太空中創作的藝術······················································································88
3.5.3 衛星藝術·····································································································90
3.5.4 在外星球實現的藝術······················································································91
3.6 物理規則的模擬及藝術化表現······································································91
3.6.1 計算機模擬的物理特效···················································································91
3.6.2 計算機圖形對真實物理效果的模擬····································································95
3.6.3 物理規則的藝術化虛構···················································································96
第4章 化學及生物藝術······································································98
4.1 化學反應:分子級的創作手段······································································98
4.1.1 化學過程與視覺造型······················································································98
4.1.2 來自化學及生物過程的美麗圖案······································································100
4.1.3 無生命物質中的奇蹟·····················································································101
4.2 生物信息藝術·························································································104
4.2.1 DNA音樂···································································································104
4.2.2 DNA存儲與遺傳藝術····················································································104
4.2.3 轉基因藝術·································································································105
4.2.4 基於生物信息的藝術化重建············································································106
4.3 生命形態美的探索與創造··········································································106
4.3.1 微生物的藝術表現························································································106
4.3.2 對動植物形態及生命的審美探索······································································110
4.3.3 物種雜交的藝術表現·····················································································111
4.3.4 關注人與環境······························································································112
4.3.5 電子機械系統對生物的美學拓展······································································114
4.4 生命倫理藝術··························································································116
4.4.1 關注活體組織與生物材料···············································································116
4.4.2 關注生物倫理······························································································118
4.4.3 關注醫療觀念······························································································118
4.4.4 藝術家對基因技術的反思···············································································119
第5章 人工智慧與人工生命的藝術 ····················································121
5.1 人工智慧簡介 ·························································································121
5.2 人工智慧藝術 ·························································································121
5.2.1 人工智慧與文學···························································································121
5.2.2 人工智慧象棋······························································································122
5.2.3 人工智慧音樂······························································································122
5.2.4 人工智慧與繪畫···························································································123
5.2.5 神經網路與生成對抗網路的藝術創造································································124
5.2.6 輔助創作型AI繪畫······················································································126
5.2.7 從文本生成圖像:基於擴散模型的AI繪畫························································126
5.3 人工生命的藝術······················································································127
5.3.1 人工生命····································································································127
5.3.2 生命遊戲與細胞自動機··················································································128
5.3.3 基於細胞自動機原理的藝術作品······································································128
5.3.4 智慧型藝術對生命規則的探索············································································131
5.3.5 有機藝術····································································································134
5.3.6 遺傳藝術····································································································136
5.3.7 人工進化過程的繁殖系統···············································································139
5.4 人工社會的藝術······················································································143
5.4.1 人工社會····································································································143
5.4.2 基於人工社會的藝術·····················································································143
5.4.3 人群的模擬·································································································146
5.5 人工生命裝置藝術···················································································147
5.5.1 具有自發及自適應行為的裝置·········································································147
5.5.2 條件反射式裝置···························································································148
5.5.3 社會型人工生命裝置·····················································································150
5.6 機器人的藝術·························································································152
5.6.1 機器人的基本構造························································································152
5.6.2 創造藝術體驗的電子機械···············································································153
5.6.3 仿生機器人·································································································157
5.6.4 智慧型機器人·································································································161
5.6.5 微電子機械系統及未來的納米機器人································································164
第6章 沉浸式體驗與虛擬現實藝術 ····················································167
6.1 境由心生:沉浸感審美的產生與發展···························································167
6.1.1 沉浸感:一種由來已久的審美取向···································································167
6.1.2 沉浸式技術:VR的產生與發展 ······································································171
6.1.3 沉浸感融入現實:從AR到MR的發展·····························································176
6.1.4 沉浸感技術的發展························································································177
6.2 漸入佳境:虛擬現實的技術美與藝術美························································177
6.3 虛擬現實藝術創造對審美的拓展·································································178
6.3.1 沉浸:虛擬現實對藝術審美維度的拓展·····························································179
6.3.2 構想:虛擬現實對藝術想像力的拓展································································180
6.3.3 互動:藝術審美從旁觀到參與和主導································································180
6.4 VR其他感知體驗技術的功能美···································································181
6.4.1 深度沉浸:增強虛擬中身體運動對臨境感審美體驗的強化·····································181
6.4.2 身臨其境:多感知對審美體驗的維度拓展··························································185
6.5 建構主義美學視野下VR對傳統藝術審美的拓展·············································187
6.5.1 視覺藝術審美在虛擬空間裡的延續與發展··························································188
6.5.2 聽覺審美在虛擬空間裡的延續與發展································································189
6.6 VR環境下直覺主義美學的意向化表現··························································190
6.6.1 基於直覺互動的沉浸式審美············································································191
6.6.2 基於思想直覺的抽象及隱喻性空間的審美意向化·················································191
6.6.3 直接化及直覺化表達的VR繪畫······································································192
6.7 後結構主義美學視角下VR電影的審美變革···················································193
6.7.1 VR電影:從結構主義到後結構主義·································································193
6.7.2 VR電影對接受美學的重構·············································································193
6.8 增強現實藝術:虛擬與現實的疊加······························································194
6.8.1 城市景觀與文化的虛實融合············································································194
6.8.2 反其道而行之:減弱現實···············································································195
6.8.3 在現實的空間裡遭遇虛擬事物·········································································195
6.8.4 通過真實的道具與虛擬人物互動······································································195
6.8.5 現實體驗與虛擬視覺的交融············································································196
6.8.6 基於現實空間的多人虛擬互動·········································································196
6.9 空間增強現實:空中成像與視頻映射···························································197
6.9.1 在物理空間中呈現增強現實影像 ·····································································197
6.9.2 視頻映射:在任意表面呈現“正常”影像··························································197
6.9.3 TeamLab的大型沉浸式藝術空間······································································198
6.9.4 舞台展演空間增強現實··················································································199
6.10 混合現實:在物理空間中的虛實融合··························································199
6.10.1 混合現實的基礎技術···················································································199
6.10.2 MR內容的敘事設計····················································································200
6.11 人際互動在虛擬空間裡的延伸···································································202
第7章 信息物理融合與人機互動藝術··················································204
7.1 信息物理融合·························································································204
7.1.1 信息世界與物理世界的融合············································································204
7.1.2 信息物理融合與人機互動的多元化發展·····························································205
7.2 信息物理融合模式與藝術體驗的創新···························································206
7.2.1 藝術體驗及審美···························································································206
7.2.2 信息物理融合為感知體驗帶來突破···································································206
7.2.3 走向多元融合的藝術·····················································································207
7.2.4 信息物理融合與人機互動藝術的形態及分類·······················································207
7.3 虛擬信息在物理世界中的藝術化體驗···························································208
7.3.1 虛擬信息的物理介質化呈現············································································208
7.3.2 影像採集及其在物理世界中的轉換呈現·····························································212
7.3.3 通過物理直覺及行為方式與虛擬信息互動··························································215
7.4 物理信息的採集轉換及互動體驗·································································217
7.4.1 物理信息的轉換、可視化及互動······································································217
7.4.2 GPS藝術····································································································224
7.4.3 RFID的藝術·······························································································227
7.4.4 三維掃描····································································································228
7.4.5 物理信息的轉換與網路化傳播·········································································228
7.4.6 物理世界互動信息的採集與互動轉換································································231