基本介紹
- 中文名:巴士模擬2
- 原版名稱:Der Omnibussimulator 2
- 其他名稱:OMSI2
- 遊戲類型:SIM
- 遊戲平台:PC
- 所屬系列:模擬駕駛
- 地區:德國,柏林
- 開發商:MR Soft
- 發行商:Aerosoft GmbH,Steam
- 銷售:€30
- 發行日期:2013/12/12
- 遊戲畫面:較優
- 最新版本:2.3.004
- 最新預覽版本:/
- 發行階段:正式版
遊戲信息,配置要求,遊戲介紹,遊戲簡介以及操作方法,版本更新歷史,2.00.004(201?-?-?),2.00.006(2014-1-4),2.0.008(2014-?-?),2.00.016(2014-1-25),2.00.024(2014-2-12),2.1.000(2014-5-6),2.1.004(2014-6-13),2.1.993 (2014-?-?),2.2.017(2015-4-5),外掛程式包(製作中),維也納(Wien),德國-漢堡(Hamburg,DE),O305,Mainz,Chicago Downtown,
遊戲信息
遊戲名稱:巴士模擬2
英文名稱:OMSI2
遊戲類型:模擬經營
遊戲語言:德文、英文
遊戲公司:Aerosoft GmbH
作業系統:xp, vista, win7, win8
遊戲大小:1.48G
發行時間:2013-12-12
配置要求
系統:Windows XP/Vista/7/8/10
CPU :2.6 GHz
記憶體:2 GB RAM
顯示卡:GeForce or comparable AMD with minimum 512 MB
DX :DirectX Version 9.0c
遊戲介紹
精彩的物理結果模擬;逼真的聲音結果;方便的視角切換;很好的光影結果;詳細的操控按鈕;智慧型的AI車輛,AI巴士有時候會和你搶客;另有售票和找零系統;行人會在路邊行走,搭客會上下車,靠站時會走近,上車會和你打招呼,你開的不好會訴苦……
遊戲簡介以及操作方法
巴士模擬2(OMSI 2)Aerosoft GmbH製作發行的模擬經營類遊戲,這款遊戲將讓你體驗巴士的真實體驗,遊戲中你將帶領幾十個乘客在各個城市,在這過程中你要小心路上的行人以及乘客上下車的安全,同時還會有其他夥伴跟你搶客,你要以最安全以及最快的速度把乘客送到目的地。有時你還會遭到乘客的指責說你開的不好,你將體驗巴士司機的各種經歷,讓你體驗最高的巴士駕駛。
遊戲操作方法;
鍵盤操作:E開電源,M打火,“。”鬆手剎,D前進擋,NUM8油門,NUM2剎車,NUM4左轉,NUM6右轉,NUM5回正。(小鍵盤的8246操作前後左右,小鍵盤5為正)
N空檔R倒檔,把車放到總站後先簽單後調電顯,到時間發車。
新手建議打開路程指示,按箭頭開車就可以了。
版本更新歷史
2.00.004(201?-?-?)
2.00.006(2014-1-4)
更新說明:
Bugfixes and News:
* Schedule Analysis window will be displayed correctly
* Schedule Analysis window won't show anymore while changing between main vehicle and trailer
* Taken measures against the ODE access error
* It is saved again if the steering wheel is active
* Problem with the matrix / roll sign initialization Grundorf (no passengers get on) solved
* Passengers in the trailer also complain about bad driving style (and exit if necessary)
* Safety mechanism: While bad frame rates OMSI loads the minimum options and if it crashes the multithreading will be deactivated
* Repaint templates
* From moving AI vehicles, the focus can be changed
* Larger entry points, which are also suitable for articulated buses
* "Vehicle has invalid Vehicle data" message should no longer occur (failure message)
* Check for completeness of objects and splines and specific error message
* Some smaller fixes on the spandau map
* Further measures taken against errors while loading another map
中文翻譯:感謝、china668會員提供,hans johnson會員更新!
* 時刻表將正確顯示
* 時刻表不因視角在同一鉸接車車廂間轉換而變更
* 解決ODE訪問錯誤
* 如方向盤處於活動狀態則再次保存
* 修復Grundorf乘客不上車問題
* 鉸接車後車廂乘客同樣會因糟糕的駕駛而抱怨或下車
* 自動檢測是否禁用多執行緒
* Repaint tools塗裝模板
* 移動AI車輛,視角亦會更改
* 便於鉸接車放置的更大的進入點
* "Vehicle has invalid Vehicle data"信息不再出現
* 檢驗objects和splines是否完整並給出具體錯誤信息
* 修復Berlin-Spandau部分小錯誤
* 更多解決載入第三方地圖錯誤的措施
Bugfixes and News:
* Schedule Analysis window will be displayed correctly
* Schedule Analysis window won't show anymore while changing between main vehicle and trailer
* Taken measures against the ODE access error
* It is saved again if the steering wheel is active
* Problem with the matrix / roll sign initialization Grundorf (no passengers get on) solved
* Passengers in the trailer also complain about bad driving style (and exit if necessary)
* Safety mechanism: While bad frame rates OMSI loads the minimum options and if it crashes the multithreading will be deactivated
* Repaint templates
* From moving AI vehicles, the focus can be changed
* Larger entry points, which are also suitable for articulated buses
* "Vehicle has invalid Vehicle data" message should no longer occur (failure message)
* Check for completeness of objects and splines and specific error message
* Some smaller fixes on the spandau map
* Further measures taken against errors while loading another map
中文翻譯:感謝、china668會員提供,hans johnson會員更新!
* 時刻表將正確顯示
* 時刻表不因視角在同一鉸接車車廂間轉換而變更
* 解決ODE訪問錯誤
* 如方向盤處於活動狀態則再次保存
* 修復Grundorf乘客不上車問題
* 鉸接車後車廂乘客同樣會因糟糕的駕駛而抱怨或下車
* 自動檢測是否禁用多執行緒
* Repaint tools塗裝模板
* 移動AI車輛,視角亦會更改
* 便於鉸接車放置的更大的進入點
* "Vehicle has invalid Vehicle data"信息不再出現
* 檢驗objects和splines是否完整並給出具體錯誤信息
* 修復Berlin-Spandau部分小錯誤
* 更多解決載入第三方地圖錯誤的措施
2.0.008(2014-?-?)
2.00.016(2014-1-25)
更行提要:
ENGLISH:
Bugfixes and News:
* Status Bar while loading
* Smoother simulation process with processors with only one or two cores
* Bug fix: File transit.zug again like in OMSI 1 (Compatibility old OMSI1 cards)
* Bug fix: Fixed occasional bus stop passings
* Bug fix: Hit and run warning reincluded
* Bug fix: [ Vienna addon ] trams do not blink at bus stops
* Bug fix: [ Vienna addon ] trams blink again in curves
* Bug fix: AI Buses see AI trams and AI bus trailers again
* Bug fix: AI articulated trailer is no longer floating
* Bug fix: Gratuitous Invalid schedule data messages removed
* Bug fix: Invalid "Ung黮tige Fahrplandaten" messages in logfile removed
* Bug fix: Fixed a polygon bug in the swimming pool object
* Bug fix: NG and NL show N30 correctly, not N930 anymore
* Bug fix: Removed invisible wall in Falkensee
* Bug fix: Reset hot key table without missing keys
* Bug fix (Editor): New tiles adding possible without errors
* Bug fix (Editor): Contains template map for creating your own maps again
* Logfile includes date and time of the situation and OMSI version number ( for debugging )
2.00.016:
* AI buses cannot "materialize" near the user bus; so some strange situations with this effect should not occur anymore
* The schedule print will show now the arriving time of the last bus stop, not the departure time
* Bug fix: Lines on depot do not flicker anymore
* Bug fix: Distant tiles do not "flash" anymore
* Bug fix: Situation load: Trailer will be placed properly
* Bug fix: Passenger and pedastrian animation smooth again
* Bug fix: Windows zoom will not lead to problems with start dialogue
* Bug fix: At night, objects are correctly lighted
* Bug fix: No hovering pedastrians anymore
* Bug fix: "N34" instead of "34N" since 1991
* Bug fix: "Glienicke" on N34 even since 1994
* Bug fix: 92 schedule is selectable even since 30.9.1990
* Bug fix: Bus stop Rathaus, line 5 direction Ruhleben has entering passengers again
* Bug fix: Error on user interface (options dialogue) removed
* Bug fix: In case of no internet connection, OMSI will start faster
* Bug fix: No old line numbers on service trips after 1991 anymore
* Bug fix: Removed third rail ramp from station hall Ruhleben
* Bug fix: Added missing open wire pole
* Bug fix: Even at lowest options, the stations in the area Spektefeld will show again
* Bug fix (Editor): Dummy schedule is not neccessary anymore
Bugfixes and News:
* Status Bar while loading
* Smoother simulation process with processors with only one or two cores
* Bug fix: File transit.zug again like in OMSI 1 (Compatibility old OMSI1 cards)
* Bug fix: Fixed occasional bus stop passings
* Bug fix: Hit and run warning reincluded
* Bug fix: [ Vienna addon ] trams do not blink at bus stops
* Bug fix: [ Vienna addon ] trams blink again in curves
* Bug fix: AI Buses see AI trams and AI bus trailers again
* Bug fix: AI articulated trailer is no longer floating
* Bug fix: Gratuitous Invalid schedule data messages removed
* Bug fix: Invalid "Ung黮tige Fahrplandaten" messages in logfile removed
* Bug fix: Fixed a polygon bug in the swimming pool object
* Bug fix: NG and NL show N30 correctly, not N930 anymore
* Bug fix: Removed invisible wall in Falkensee
* Bug fix: Reset hot key table without missing keys
* Bug fix (Editor): New tiles adding possible without errors
* Bug fix (Editor): Contains template map for creating your own maps again
* Logfile includes date and time of the situation and OMSI version number ( for debugging )
2.00.016:
* AI buses cannot "materialize" near the user bus; so some strange situations with this effect should not occur anymore
* The schedule print will show now the arriving time of the last bus stop, not the departure time
* Bug fix: Lines on depot do not flicker anymore
* Bug fix: Distant tiles do not "flash" anymore
* Bug fix: Situation load: Trailer will be placed properly
* Bug fix: Passenger and pedastrian animation smooth again
* Bug fix: Windows zoom will not lead to problems with start dialogue
* Bug fix: At night, objects are correctly lighted
* Bug fix: No hovering pedastrians anymore
* Bug fix: "N34" instead of "34N" since 1991
* Bug fix: "Glienicke" on N34 even since 1994
* Bug fix: 92 schedule is selectable even since 30.9.1990
* Bug fix: Bus stop Rathaus, line 5 direction Ruhleben has entering passengers again
* Bug fix: Error on user interface (options dialogue) removed
* Bug fix: In case of no internet connection, OMSI will start faster
* Bug fix: No old line numbers on service trips after 1991 anymore
* Bug fix: Removed third rail ramp from station hall Ruhleben
* Bug fix: Added missing open wire pole
* Bug fix: Even at lowest options, the stations in the area Spektefeld will show again
* Bug fix (Editor): Dummy schedule is not neccessary anymore
2.00.024(2014-2-12)
更新提要:
=======================
OMSI Version 2.00.024
=======================
ENGLISH:
Bugfixes and News:
* Bugfix: Soundbug: On some systems, many sounds were missing while playing with multithreading
* Bugfix: "Bereichsfehler" while selling tickets
* Bugfix: Corrected "Group drivings" of AI buses and problems with tour changes on far termini
* Bugfix: E/A-Error while configurating keyboard or game controller
* Bugfix: Perhaps we have fixed the problem while graphics are frozen but simulation is still running
* Bugfix: Bus continues driving while OMSI is showing the "low framerate dialog"
* Bugfix: Depot file entries Freud/Falk
* Bugfix: Side plate corrected for 92 before Sept.'90 (back then without Falkensee)
* Bugfix: Correction of graphic errors on start dialog on older Windows versions
* Bugfix: NOW, the lines on the depot should not flicker anymore! ;-)
* Multi language descriptions/versions for the following file types: *.bus/*.ovh, global.cfg, chrono.cfg, holidays.txt, *.osn, *.owt and Splashscreens
* Echo will be deactivated, if there were erros while setting it up
* New general log file entries
* New log file entries for "Error: Fahrzeug mit Ident 5331 hat mit ung黮tiger Pathpos versucht eine Belegung zu erzeugen!"
OMSI Version 2.00.024
=======================
ENGLISH:
Bugfixes and News:
* Bugfix: Soundbug: On some systems, many sounds were missing while playing with multithreading
* Bugfix: "Bereichsfehler" while selling tickets
* Bugfix: Corrected "Group drivings" of AI buses and problems with tour changes on far termini
* Bugfix: E/A-Error while configurating keyboard or game controller
* Bugfix: Perhaps we have fixed the problem while graphics are frozen but simulation is still running
* Bugfix: Bus continues driving while OMSI is showing the "low framerate dialog"
* Bugfix: Depot file entries Freud/Falk
* Bugfix: Side plate corrected for 92 before Sept.'90 (back then without Falkensee)
* Bugfix: Correction of graphic errors on start dialog on older Windows versions
* Bugfix: NOW, the lines on the depot should not flicker anymore! ;-)
* Multi language descriptions/versions for the following file types: *.bus/*.ovh, global.cfg, chrono.cfg, holidays.txt, *.osn, *.owt and Splashscreens
* Echo will be deactivated, if there were erros while setting it up
* New general log file entries
* New log file entries for "Error: Fahrzeug mit Ident 5331 hat mit ung黮tiger Pathpos versucht eine Belegung zu erzeugen!"
2.1.000(2014-5-6)
【更新內容】(譯者Lloyd Esq.):
新的特性和變化:
(一)系統
①在所有作業系統中,性能(FPS)和地圖載入的表現已被最大限度最佳化。此外,渲染進程和計算進程都已被更正、最佳化。
②遊戲加入了很多新的日誌記錄,用來更容易的定位和識別bug(錯誤)。
③每個ADDON(擴展包)擁有了自帶addon.ini檔案的選擇權,此檔案不會被steam刪除 (比如在更新過程中)。
④丟失或損壞按鍵(熱鍵)數據將被以對應的錯誤提示告知。
⑤修復了一些記憶體管理的bug(錯誤),這些錯誤曾導致"E_Outofmemory"(記憶體溢出)。
⑥AI車輛的內部管理程式已被完全改變,以便避免獲取錯誤和執行緒衝突。
(二)玩家和他的巴士:
在目的地車站的到達和啟程時間現在將顯示在時刻表上。
(三)AI交通和行人:
①乘客們會等待每一條巴士線路,即便時刻表優先權(選項)設定為一個低值。由此,乘客們也將等待一個行駛在已停用的AI路線上的玩家巴士。
②刷新的巴士不會在刷新點位於視線之內時出現。在設定時間之後,恰巧在刷新點的巴士將會顯現一段時間。
(四)環境、地圖和編輯器:
①switches(可能指道岔或開關等,不確定。譯者注)現在移動了。
②地形陰影已被修正。
③編輯器FPS已被限制在30,為不同的進程保持資源空閒。
④幀率在10或更少時,視窗平鋪範圍將被自動減少。
(五)內容:
新年和節日煙花現在到處都有了,不止在137線路。
(六)圖形用戶界面:
①選項對話框做了新的分割,使其更清楚。
②自動保存現在變成可選項目。
新的特性和變化:
(一)系統
①在所有作業系統中,性能(FPS)和地圖載入的表現已被最大限度最佳化。此外,渲染進程和計算進程都已被更正、最佳化。
②遊戲加入了很多新的日誌記錄,用來更容易的定位和識別bug(錯誤)。
③每個ADDON(擴展包)擁有了自帶addon.ini檔案的選擇權,此檔案不會被steam刪除 (比如在更新過程中)。
④丟失或損壞按鍵(熱鍵)數據將被以對應的錯誤提示告知。
⑤修復了一些記憶體管理的bug(錯誤),這些錯誤曾導致"E_Outofmemory"(記憶體溢出)。
⑥AI車輛的內部管理程式已被完全改變,以便避免獲取錯誤和執行緒衝突。
(二)玩家和他的巴士:
在目的地車站的到達和啟程時間現在將顯示在時刻表上。
(三)AI交通和行人:
①乘客們會等待每一條巴士線路,即便時刻表優先權(選項)設定為一個低值。由此,乘客們也將等待一個行駛在已停用的AI路線上的玩家巴士。
②刷新的巴士不會在刷新點位於視線之內時出現。在設定時間之後,恰巧在刷新點的巴士將會顯現一段時間。
(四)環境、地圖和編輯器:
①switches(可能指道岔或開關等,不確定。譯者注)現在移動了。
②地形陰影已被修正。
③編輯器FPS已被限制在30,為不同的進程保持資源空閒。
④幀率在10或更少時,視窗平鋪範圍將被自動減少。
(五)內容:
新年和節日煙花現在到處都有了,不止在137線路。
(六)圖形用戶界面:
①選項對話框做了新的分割,使其更清楚。
②自動保存現在變成可選項目。
2.1.004(2014-6-13)
更新內容:
①先前外掛程式會導致OMSI當機或崩潰。現在,外掛程式的兼容性重新恢復了。
②轉換地圖到球面坐標時的bug已經解決了這對谷歌earth圖片的導入或者數碼海拔(高地)模型是必要的
①先前外掛程式會導致OMSI當機或崩潰。現在,外掛程式的兼容性重新恢復了。
②轉換地圖到球面坐標時的bug已經解決了這對谷歌earth圖片的導入或者數碼海拔(高地)模型是必要的
2.1.993 (2014-?-?)
2.2.017(2015-4-5)
外掛程式包(製作中)
目前製作Wien和Hamburg的團隊正在重新製作Addon,根據官方Facebook介紹,皆會增加新車輛,但Wien會增加新線路---23A,其餘不變。
維也納(Wien)
由Viewapp開發的Addon維也納不知大家還是否記得,根據官方Facebook介紹會增加數輛新車,目前已確定的會出現的新車如下(後兩者為鉸鏈巴士):
Gräf / Steyr NL 205
Gräf / Steyr NG 235
Gräf / Steyr GU240
並會加入23A路
原文如下:
Development of a new Add-On
Dear Community,
Christmas is around the corner and we want to thank you again for the great support and the positive feedback - it was an exciting year!
We want to keep you informed about some interesting things:
Update for OMSI 2
We know that there are a few issues with add-ons at OMSI 2. For the Vienna-add-on, there are some changes in OMSI 2 which cause that there are still a lot to adjust for the AI traffic and the trams.
Some of this has to be done on our part, other things influenced OMSI 2 directly, which is still not working smoothly.
We work together with MR-Software to adapt and fix this issues so that everything will work as smoothly as under OMSI 1.
Some problems are a bit trickier, where MR software still needs time to address these things in OMSI.
We want to provide you with an an update to OMSI 2 for free, where all problems are eliminated at once. We will inform you when these things have been removed and adjusted. We can not tell you an exact release date yet, therefore we ask you to be patient!
New Vienna-Add-On Volume 2
Hereby we want to once again officially announce that we are already working on a new version of the Vienna add-on!We are pleased that we will give you a little insight about the first time today and hopefully can arouse tremendous excitement and anticipation with you what is waiting for you all:
(please understand that questions about release date or distribution at the present time are not useful - we will provide you with all information early enough)
The theme of the new add-on is about development - development of generations, of history to modern!
There will be a new route which experienced various developments in the changing times and has repeatedly experienced minor changes over the years. We want to use the full potential of the timeline feature exploited in OMSI 2, which will bring a lot of variety for a long game experience!
From historical to modern concerns also the types of buses:
Apart from minor technical amendments to the LU 200 there will be an articulated version, the GU 240 - the last high-floor articulated bus in Vienna.
Furthermore, we want to document the development to the modern age with the first low-floor generation in Vienna: The Gräf / Steyr NL 205 (standard bus) and NG 235 (low-floor articulated).
The timeline feature gives us the ability to manage mixed operation of different types of buses.
And probably the biggest change is following now:
The add-on will also be a modding add-on . We want to deliver you a complete perfectly constructed modern MAN Lions City, which is characterized as "open" built for modifications and different variants. This means that we will provide you with a documentation on how to adapt this bus to your needs and wishes. On the other hand, the bus will be able to adapt in many varieties with different components so that each version can be virtually simulated. (Possibility for different mirrors , roof extensions , door assemblies , cockpit construction , repaints , etc.)
So we can beautiful illustrate the development of historically to modern and you can understand the flair of every era!
As announced , we will let you participate in the development process and give you at certain points the opportunity to participate and vote.
There will be a developers blog available from mid-January, where you learn about this. We have also recently increased our team and complemented with great people, where we are sure to get this great Project successfully done together!We are looking forward to make this Project together with you and look forward to your feedback!
In this sense, we wish you a lot of anticipation and a Happy and Merry Christmas!
Dear Community,
Christmas is around the corner and we want to thank you again for the great support and the positive feedback - it was an exciting year!
We want to keep you informed about some interesting things:
Update for OMSI 2
We know that there are a few issues with add-ons at OMSI 2. For the Vienna-add-on, there are some changes in OMSI 2 which cause that there are still a lot to adjust for the AI traffic and the trams.
Some of this has to be done on our part, other things influenced OMSI 2 directly, which is still not working smoothly.
We work together with MR-Software to adapt and fix this issues so that everything will work as smoothly as under OMSI 1.
Some problems are a bit trickier, where MR software still needs time to address these things in OMSI.
We want to provide you with an an update to OMSI 2 for free, where all problems are eliminated at once. We will inform you when these things have been removed and adjusted. We can not tell you an exact release date yet, therefore we ask you to be patient!
New Vienna-Add-On Volume 2
Hereby we want to once again officially announce that we are already working on a new version of the Vienna add-on!We are pleased that we will give you a little insight about the first time today and hopefully can arouse tremendous excitement and anticipation with you what is waiting for you all:
(please understand that questions about release date or distribution at the present time are not useful - we will provide you with all information early enough)
The theme of the new add-on is about development - development of generations, of history to modern!
There will be a new route which experienced various developments in the changing times and has repeatedly experienced minor changes over the years. We want to use the full potential of the timeline feature exploited in OMSI 2, which will bring a lot of variety for a long game experience!
From historical to modern concerns also the types of buses:
Apart from minor technical amendments to the LU 200 there will be an articulated version, the GU 240 - the last high-floor articulated bus in Vienna.
Furthermore, we want to document the development to the modern age with the first low-floor generation in Vienna: The Gräf / Steyr NL 205 (standard bus) and NG 235 (low-floor articulated).
The timeline feature gives us the ability to manage mixed operation of different types of buses.
And probably the biggest change is following now:
The add-on will also be a modding add-on . We want to deliver you a complete perfectly constructed modern MAN Lions City, which is characterized as "open" built for modifications and different variants. This means that we will provide you with a documentation on how to adapt this bus to your needs and wishes. On the other hand, the bus will be able to adapt in many varieties with different components so that each version can be virtually simulated. (Possibility for different mirrors , roof extensions , door assemblies , cockpit construction , repaints , etc.)
So we can beautiful illustrate the development of historically to modern and you can understand the flair of every era!
As announced , we will let you participate in the development process and give you at certain points the opportunity to participate and vote.
There will be a developers blog available from mid-January, where you learn about this. We have also recently increased our team and complemented with great people, where we are sure to get this great Project successfully done together!We are looking forward to make this Project together with you and look forward to your feedback!
In this sense, we wish you a lot of anticipation and a Happy and Merry Christmas!
德國-漢堡(Hamburg,DE)
會添加三輛鉸鏈巴士,其餘無變化。
O305
附帶Neuendorf地圖。