基本介紹
- 中文名:WHATSIZE程式
- 外文名:Windows
- 具體程式:程式5-6 WHATSIZEWHATSIZE.C
- 評價:這個程式看似麻煩其實原理很簡單
簡介,具體程式,評價,
簡介
Windows的小歷史:第一篇如何寫作Windows程式的介紹文章出現在《Microsoft Systems Journal》1986年12月號上。在那篇文章中,範例程式叫做WSZ(「what size:什麼尺寸」),它以圖素、英寸和毫米為單位顯示了顯示區域的大小。那個程式的更簡易版本是WHATSIZE,如程式5-6所示。程式顯示了以五種度量映射方式顯示的視窗顯示區域的大小。
具體程式
程式5-6 WHATSIZE
WHATSIZE.C
/*------------------------------------------------------------
WHATSIZE.C -- What Size is the Window?
(c) Charles Petzold, 1998
----------------------------------------------------------*/
#include <windows.h>
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("WhatSize") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc= WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor= LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT ("What Size is the Window?"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
void Show (HWND hwnd, HDC hdc, int xText, int yText, int iMapMode,
TCHAR * szMapMode)
{
TCHAR szBuffer [60] ;
RECT rect ;
SaveDC (hdc) ;
SetMapMode (hdc, iMapMode) ;
GetClientRect (hwnd, &rect) ;
DPtoLP (hdc, (PPOINT) &rect, 2) ;
RestoreDC (hdc, -1) ;
TextOut ( hdc, xText, yText, szBuffer,
wsprintf (szBuffer, TEXT ("%-20s %7d %7d %7d %7d"), szMapMode,
rect.left, rect.right, rect.top, rect.bottom)) ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static TCHAR szHeading [] =
TEXT ("Mapping Mode Left Right Top Bottom") ;
static TCHAR szUndLine [] =
TEXT ("------------ ---- -------- ------") ;
static int cxChar, cyChar ;
HDC hdc ;
PAINTSTRUCT ps ;
TEXTMETRIC tm ;
switch (message)
{
case WM_CREATE:
hdc = GetDC (hwnd) ;
SelectObject (hdc, GetStockObject (SYSTEM_FIXED_FONT)) ;
GetTextMetrics (hdc, &tm) ;
cxChar = tm.tmAveCharWidth ;
cyChar = tm.tmHeight + tm.tmExternalLeading ;
ReleaseDC (hwnd, hdc) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
SelectObject (hdc, GetStockObject (SYSTEM_FIXED_FONT)) ;
SetMapMode (hdc, MM_ANISOTROPIC) ;
SetWindowExtEx (hdc, 1, 1, NULL) ;
SetViewportExtEx (hdc, cxChar, cyChar, NULL) ;
TextOut (hdc, 1, 1, szHeading, lstrlen (szHeading)) ;
TextOut (hdc, 1, 2, szUndLine, lstrlen (szUndLine)) ;
Show (hwnd, hdc, 1, 3, MM_TEXT, TEXT ("TEXT (pixels)")) ;
Show (hwnd, hdc, 1, 4, MM_LOMETRIC, TEXT ("LOMETRIC (.1 mm)")) ;
Show (hwnd, hdc, 1, 5, MM_HIMETRIC, TEXT ("HIMETRIC (.01 mm)")) ;
Show (hwnd, hdc, 1, 6, MM_LOENGLISH, TEXT ("LOENGLISH (.01 in)")) ;
Show (hwnd, hdc, 1, 7, MM_HIENGLISH,TEXT ("HIENGLISH (.001 in)")) ;
Show (hwnd, hdc, 1, 8, MM_TWIPS, EXT ("TWIPS (1/1440 in)")) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
評價
這個程式看似麻煩其實原理很簡單